Redlow.net

Welcome to redlow.net, an ancient place of power birthed from the remains of an abandoned roman internet super highway. A site so antique, it's everything and nothing at once. Once in a blue moon I might update a thing.

Simple lighting, no texture render from 3D Studio Max. This is an air gun from a video game friends and I developed.

I have a fascination with poorly-drawn cats.

The longest piece I've written that I've felt compelled to share; the Undiscovered Facet is a fictional world set inside another fictional world (the computer game, Ultima Online). Featuring fictionalized versions of other real players' fictional characters, this novella is so meta, you'll think google bots wrote it.

Representing the last module I wrote while I worked for Symmetri Marketing, this module attempts to provide a site-wide solution to a problem that arose after Google Analytics switched to Universal Analytics: How to capture campaign parameters and save it with webform submissions.

The snarky toast I gave at my brother's wedding.

A sort of convoluted screenplay about an immigrant, God and Satan's arguments over who people blame for what, and a 23-year-old's half baked statement about terrorism. It won some made-up classroom awards tho, so I'm sure it could be an oscar-winning movie someday!

Here, for your consideration. All kinds of Ultima Online-related thinga-ma-jigs. Screenshots, drawings, animated gifs. Whatever your heart can dream of listed right here in no particular order or logic.

An award-winning essay about the Blue Hotel and its undertones of Tolstoy vs. Darwinism and the East vs. the West. If you haven't read Stephen Crane this probably won't be understandable.

A chair designed in 3D Studio Max, built off a sketch which was loosely based on some chairs in a Barnes & Noble. Rendered with lighting

In 2001 or 2002, Ultima Online's unique volunteer program consisting of Seers, Counselors, Troubadors, and new player advisors (whose exact titles are eluding me!) was canceled. These were players working for free to help the game including running quests (like a dungeon master in D&D) and helping - by hand - new players adjust to the game. I interviewed one of the seers shortly after the program was terminated.

Thy Dunjon Quest is a project I periodically work on, with the intent to be on the market, ad-supported.  It's a stick-figure endless dungeon crawl that takes itself about as seriously as it sounds.

I have OCD. All the OCD.  There's only so many magic sleeves in the world (heaven forbid you play a magic deck without them) and only so long before I get tired of a deck and take it apart.  If it was especially tasty, I'll write it down first.

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